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Candy Rush at Vegastars Casino

Candy Rush at Vegastars Casino: What the Figures Say

Pragmatic Play's Candy Rush is a cluster-pays video slot on a 7x7 grid, with an RTP of 96.53% to 96.58% and low volatility.

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Candy Rush

Read This Before You Spin Candy Rush

Candy Rush Pays Anywhere, Not On Lines. Candy Rush is a video slot built on sweets and tropical motifs, laid out on a 7x7 grid rather than paylines. Wins come from clusters of at least five connected symbols, horizontal or vertical only, and those symbols tumble away for new ones. Pragmatic Play released it with low volatility and a multiplier underlay that can appear on any spin.

Smaller Wins, More Often. A low volatility profile suits players who prefer smaller wins arriving more often, and the NZ$0.20 entry keeps each spin modest. Bets run up to NZ$24 000 for those who want scale. Anyone chasing rare, towering single hits will find the rhythm slow, and the four paid routes to Super Free Spins only make sense with a clear budget set first.

Doubling Multiplier Underlays. Multiplier spots set Candy Rush apart from a plain cluster-pays title. A tinted underlay of random size, from 2x2 up to the full grid, starts at 2x and doubles with each tumble win up to 128x. Free Spins guarantee one on every spin, and two separate Super Free Spins versions push that further.

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Candy Rush Numbers

Candy Rush Game Sheet

You will read each figure and know how it shapes your session with this slot.

Pragmatic Play

ProviderPragmatic Play
RTP96.53% / 96.55% / 96.56% / 96.58%
VolatilityLow
Grid7x7

NZ$360 000 000

Maximum Win Multiplex15 000
Maximum Win At Top BetNZ$360 000 000
Release Date28/05/2026
Independently verified · Regulator-backed

Anatomy Of A Spin

You will know what happens on screen from the moment you set a bet until you stop.

Where Does The Bet Range Start?
Choose a stake between NZ$0.20 and NZ$24 000 before anything else. The amount you set applies to every spin until you change it, so pick a figure you are comfortable repeating.
Candy Rush Clears Winning Clusters
Symbols landing in a connected group of five or more, horizontally or vertically, pay out. Diagonals never count. Winning symbols tumble out and new ones drop in, so a single spin can chain several wins together.
Multipliers That Double With Tumbles
On any base spin an underlay of random size may appear, tinting two by two up to the whole grid. It starts at 2x and doubles after each tumble win, reaching 128x, then resets once that spin ends.
More Scatters, More Free Spins
Three or more BONUS scatters anywhere on the grid open Free Spins, with counts from three up to seven awarding ten to thirty spins. Every free spin carries a guaranteed underlay, and hitting the same scatter counts again adds more spins.
Limit First, Spin After
Set a deposit or loss limit before the first spin, not after a cold streak. Reality checks and session reminders sit alongside self-exclusion if play stops feeling like a choice. Clear figures beat in-the-moment judgement every time.
Candy Rush Screens

Candy Rush Screens, From Grid To Payout

Now That You Know The Grid

What Does Each Candy Rush Symbol Pay At NZ$0.40?

Every payout below is money at the example bet of NZ$0.40, and larger clusters of the same symbol pay more.

Highest Paying

Red star candyRed star candy5+ NZ$0.40 · 15+ NZ$60
Blue heart candyBlue heart candy5+ NZ$0.30 · 15+ NZ$40
Pink flower candyPink flower candy5+ NZ$0.20 · 15+ NZ$24

Remaining Symbols

Gold gummy-bunch candyGold gummy-bunch candy5+ NZ$0.16 · 15+ NZ$16
Orange drop candyOrange drop candy5+ NZ$0.12 · 15+ NZ$12
BONUS scatterBONUS scatter3+ NZ$4 · 7+ NZ$12

Free Spins And Super Free Spins Compared

Candy Rush Scatter Trigger. Three to seven BONUS scatters anywhere on the grid award 10, 12, 15, 20 or 30 spins. One random-size multiplier underlay is guaranteed on every spin, starting at 2x, 4x or 8x and doubling on wins up to 128x, resetting each spin.

When You Want Full Coverage. Every spin brings a full 7x7 multiplier underlay at a random start of 2x, 4x or 8x. That underlay resets each spin, so each round begins again from its opening value rather than carrying anything forward.

Gain From A Building Multiplier. A full 7x7 underlay is guaranteed on every spin, and its accumulated value persists across consecutive spins instead of resetting, doubling on wins up to the 128x cap. Longer runs can therefore build a far heavier multiplier.

Start With The Base Grid. Seven-by-seven clusters replace paylines: five or more connected symbols horizontally or vertically pay, diagonal links do not. A multiplier underlay from 2x to 128x can appear on any spin and clears after that spin's tumbles.

Before The First Spin

Learn The Tumbles Without Staking Anything

Removes the worry that a first spin must cost money before the grid makes sense.

Practice Grid, No Balance
Practice mode runs the same 7x7 grid and tumble logic at the example stakes, so you can watch clusters clear and multipliers double without any balance moving.
Try The Demo
Cash Spins, Actual Payouts
Real play uses your NZ$ balance on a licensed Pragmatic Play grid, with wins paid in NZD and withdrawals processed after verification of your account.
Play For Real
Choosing A Paid Entry

Pick A Paid Entry, Then Spin

18+Vegastars Casino lists every paid entry at its exact price before you commit a cent.
NZ$200 (x100)

Candy Rush Free Spins Entry

Free Spins entry opens the standard bonus round at once, priced at 100 times your total stake, so NZ$200 at the NZ$2 example bet.

NZ$600 (x300)

Full Grid Multiplier Entry

Super Free Spins 1 puts a full seven-by-seven multiplier underlay on every spin it awards, costing 300 times your stake, which is NZ$600 at NZ$2.

NZ$1 500 (x750)

Candy Rush Super Free Spins 2

Super Free Spins 2 keeps the underlay value climbing from one spin to the next instead of resetting, at 750 times your stake, or NZ$1 500 at NZ$2.

NZ$2 → NZ$8

Raise Your Stake For More Scatters

Ante Bet raises your stake fourfold to NZ$8 at the example bet and loads the reels with more BONUS scatters, lifting the natural chance of the bonus round.

Three Other Titles

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Independently verified · Regulator-backed

Want More Cluster Slots?

Candy Rush
This collection groups slots with cluster pays and tumble mechanics in one place, sorted for quick comparison: Spinworks
Three Rules To Check

Candy Rush Rule Set In New Zealand

Useful the moment you set your stake and decide whether to buy in.

Set Your Stake Before Spinning — NZ$24 000 → NZ$360 000 000
Stakes run from NZ$0.20 up to NZ$24 000 a spin, and that top stake carries a maximum win of NZ$360 000 000.
Automatic Round Setting
Autoplay is available here, so rounds can be set to run on their own once your stake and any paid entry are fixed.
Candy Rush Bonus Buy Access
Bonus buys are available here, with Free Spins, Super Free Spins 1 and Super Free Spins 2 all purchasable at the listed multipliers.
Four Versions Listed

Return Above Or Below The Average

Return to player is a long-run average, and the casino may run any of the versions listed here; the game rules show which one applies.

RTP 96.53%

Return Per Hundred StakedNZ$96.53
House Edge Per NZ$100NZ$3.47

RTP 96.55%

Return Per Hundred StakedNZ$96.55
House Edge Per NZ$100NZ$3.45

RTP 96.56%

Return Per Hundred StakedNZ$96.56
House Edge Per NZ$100NZ$3.44

Knowing What Figures Cannot Tell You

Free Spin Timing. Three BONUS scatters bring the free spins, yet nothing in the game or its rules schedules the next landing, and no count of past triggers shifts the odds of the next one.

Long Run Against One Evening. A 96.53% to 96.58% return describes millions of spins, while one evening of 40-cent clusters can end well above or below that figure.

Which Version Is Running? Each RTP configuration listed needs a matching setting at the operator, so the only place to confirm the live figure is the in-game rules screen.

Read The Maximum As A Cap. Capping at 15,000 times your bet frames the ceiling for a rare grid, and no figure for how often that ceiling arrives exists.

Five Points Covered

What You Want To Know Before Spinning

You will know the RTP versions, the demo limits, the cost of each bought round and the trigger.

trustCan I choose which RTP version of Candy Rush I play?+
Four RTP settings are published for Candy Rush, running from 96.53% to 96.58%, a spread of five hundredths of a point. Which one applies depends on the paid option in play, such as the ante bet or a bought round.
trustWhen can I try Candy Rush without risking real money?+
Candy Rush is played here with real NZ$ bets; the verified sheet lists no demo mode at this casino. Every figure on this page, from the 96.53% RTP floor to the NZ$0.20 minimum bet, describes real play.
trustWhat happens when Candy Rush pays small clusters again and again?+
15,000 times the bet is the maximum on Candy Rush, and its volatility is rated low, so wins tend to be frequent rather than huge. How one session actually runs is not something any figure can forecast.
trustDo I need to buy the bonus in Candy Rush to trigger free spins?+
Three bought rounds are priced at Candy Rush: Free Spins at 100 times the bet, Super Free Spins 1 at 300 times and Super Free Spins 2 at 750 times. At a NZ$2 bet those cost NZ$200, NZ$600 and NZ$1,500.
trustDo I need a scatter on every reel of Candy Rush to start free spins?+
BONUS scatters numbering three to seven, anywhere on the grid, start Free Spins in Candy Rush, worth 10, 12, 15, 20 or 30 spins. Retriggering uses the same counts, adding to whatever is left.

When The Spins Stop Being Fun

A Sum You Can Lose. Fix a budget before the first spin, using a sum you would not miss. A 7x7 grid and long tumbles can move that figure faster than expected.

After A Big Cluster. Name a stopping point in both directions: a loss you accept and a win you bank. A 15,000x ceiling is no reason to chase a single sitting.

Where Do Limits Live? Two limits, deposit and loss, sit in account settings and hold across every session. Choose both at a level you would still accept after a losing run.

When It Stops Being Fun. A NZ$0.20 stake is no reason to keep going once the game stops being fun. Close the session, and use self-exclusion if a pause is not enough.

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